Rise My Minions Patch

Snipped from SMITE Original by HiRez AT | Apr 28, 2015

New God – Ah Puch

  • Hollow Ground – Passive
    • Ah Puch is closely attuned with the dead and may exhume decaying corpses at his will. When walking over a decaying corpse, Ah Puch lowers the Cooldown of Undead Surge by 2s, restores 6% of his maximum Health and 3% of his maximum Mana. Decaying corpses last 45s. A maximum of 6 corpses can be out at any one time.
  • Undead Surge
    • Ah Puch raises up to two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach maximum distance, or when Ah Puch reactivates Undead Surge dealing 90/110/130/150/170 (+35% of your Magical Power) damage and Slowing targets hit by 40% for 3s. The corpses collapse after exploding remaining behind. Cooldown: 10s. Cost: 70/80/90/100/110.
  • Corpse Explosion
    • Ah Puch causes the target area to explode dealing 60/70/80/90/100 (+10% of your Magical Power) damage. Corpse Explosion also causes any decaying corpses in the area to explode dealing 60/85/110/135/160 (+25% of your Magical Power) damage. Cooldown: 8s. Cost: 60/70/80/90/100.
  • Fleeting Breath
    • Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take 32/34/36/38/40 (+15% of your Magical Power) damage every second. After the duration, targets take an additional 20/30/40/50/60 (+10% of your Magical Power) damage and are Stunned for 1s plus +0.5s for each time they were healed by an ability during the initial duration. Cooldown: 10s. Cost: 70.
  • Empty the Crypts
    • Ah Puch unleashes an army of wraiths from the Ninth Hell that swarm forward and deal 40/50/60/70/80 (+10% of your Magical Power) damage to enemies they collide with and apply a 7% stacking Slow for 2s (maximum 8 stacks). Cooldown: 90s. Cost: 100/110/120/130/140.

Check out the dev insight page to learn more about Ah Puch from the developers’ perspective here!

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Wallpapers Created for ECGC

This was snipped from Unreal Tournament’s site.

Original post by   April 7, 2015 | Posted in Unreal Tournament | 1 Comment

Chris Perna was asked to provide some Unreal Tournament desktop wallpapers for the PCs we have at the East Coast Game Conference. ECGC is held at the Raleigh convention center each April. Local and International game developers come to the conference to participate in panels and give talks. Epic Games will have a few speakers there and we’ll also have two booths on the floor, one showcasing Unreal Engine 4 and another with Unreal Tournament. There you can play the game, take a look and try out the UT Editor and talk to the team.

If you’re in the area, come say hi, play a few rounds of Unreal Tournament, grab a Flak You pin and chat with some of our developers. We’d love to see you!

You can get a full list of speakers and events over at the ECGC website. In the meantime, here are those desktop wallpapers!